Hello. Today we had game from the campaing setting. Teugamo was the attacker this time. Scenario was homemade Dragon Attack. Giant last game was bit too easy so we upped the difficulty a notch. Chaos Dragon was fierce beast indeed. Ruleswise on each player turn we would roll d6 and on 4+ something Dragonish would happen. 1-2 would bring large round template that would be wing buffet and all those hitting the model would be slammed down to the ground and couldnt move or shoot on that turn. 3-4 would bring breath attack targetting as much of the current warband as possible and then roll artillery dice for movement for the flame template. While breath attack the current warband could shoot the dragon and those caught under template would suffer hits on auto and 4+ if partially hit. No further action allowed. Lastly on 5-6 the Dragon would land and attack warband in melee. Chaos Dragon would always hit first and after remaining melees from warband Dragon would rise up the skies once more. No further movement was allowed. Seemed pretty cool and random what made feel rather special for me.
Here is the beast itself. Its older Dark Elf Dragon Ive made into two head Chaos Dragon. Yeah it did look better 10 years ago when I made it hehe.
My warband. The Devils Rejects (pirate crew). Last game I lost one henchmen but bought another to replace it. Now there is 13 Members.
Table was set like this. There were 4 wyrdstone shards scattered around middle. Im starting right bottom of this picture. Shadow Warriors of Teugamo on top center and Lonkero and Green Posse on Left bottom.
Table from Lonkero's Viewn
Shadow Warriors.
Dragon is chilling in middle before game started.
Alright all ready to start.
Turn one and I got go first. Of course I roll the Dragon and naturally it comes swooping down and challenges my warband in melee. Most of my warband are tied up with the Dragon.
Well that wasnt pretty. I got three henchamn out of action on turn 1. One henchman is knocked and Cabin Girl hero is stunned. Damn rotten start but im still on high spirit! Barney scored one wound on Dragon.
Lonkero also got the Dragon and breath this time. It landed off and nothing bad happened. He forgot to shoot the Dragon but noticed it too late :D
Teugamo got the buffet and only few members could move. That was very strong turn from the Dragon heh.
Turn 2 and once more the Dragon causes me Headache by causing buffet on my warband and nearly all are effected. I cant move much and just grind my teeths.
Im trying to go for few wyrdstones and not be so agressive since im underdog now.
Teugamo moved few elves into position last turn.
Lonkero avoids dragon but has bad luck on animousity rolls. He gets one wyrdstone from inside house.
Teugamo avoids Dragon also and climbs up to get better position to start shooting everything into bits.
Turn 3 stars and Guess what. I got dragon and got it in Melee :D My warband is kind of battered at this point and there that silly bugger comes again. It lands in middle and grabs my crew in melee.
And proceeds with some asskicking. Drops another three of my guys out of actions. Im starting to curse at this point since its not very strong start and darn bad dice rolling on my part. Nil desperandom!
Lonkero avoids dragon and moves up in to better position to face Shadow Warriors. Might of missed some turns.
My warband is broken into shards. Only thing left is that I get two wyrdstones before I fail my routingtest. So thats my only goal at this point.
Teugamo gets breath attack and shoots some wounds on dragon.
Lonkero and Teugamo clash up. Nearly full warbands at this point.
My turn comes and failing rout test ends my game. I didnt get single wyrdstone and got only one here left in table. Dark and gloomy day for my pirates. Lots of serious injury rolls coming up and Im bit worried.
Orcs and Elfs have very even and blood battle to bitter end.